Enum minecraft_assets::schemas::blockstates::Variant[][src]

pub enum Variant {
    Single(ModelProperties),
    Multiple(Vec<ModelProperties>),
}
Expand description

A block variant.

Each variant can have one model or an array of models and contains their properties. If set to an array, the model is chosen randomly from the models contained in the array based on the Model::weight field.

Variants

Single(ModelProperties)

Tuple Fields

A variant with only a single model to choose from.

Multiple(Vec<ModelProperties>)

Tuple Fields

A variant with multiple models to choose from.

Implementations

Returns all of the possible ModelProperties choices for this variant as a slice.

The slice will contain one element for a Single variant, and multiple for a Multiple variant.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.