Enum minecraft_assets::schemas::blockstates::multipart::WhenClause[][src]

pub enum WhenClause {
    Single(Condition),
    Or {
        or: Vec<Condition>,
    },
}
Expand description

A list of conditions that have to be met for a model to be applied.

Variants

Single(Condition)

Tuple Fields

A when clause that is true when the given condition is true.

Or

Fields

or: Vec<Condition>

The conditions in the OR clause.

A when clause that is true when any of the given conditions is true.

Implementations

Returns all of the Conditions of this when clause as a slice.

The slice will contain one element for a Single variant, and multiple for an Or variant.

Returns true if any of the conditions specified by this when clause are satisfied by the provided state values.

See Condition::applies.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.