Struct minecraft_assets::schemas::models::Transform[][src]

pub struct Transform {
    pub rotation: [f32; 3],
    pub translation: [f32; 3],
    pub scale: [f32; 3],
}
Expand description

Specifies the position, rotation, and scale at which a model is displayed.

Note that translations are applied to the model before rotations.

Fields

rotation: [f32; 3]

Specifies the rotation of the model in degrees according to the scheme [x, y, z].

translation: [f32; 3]

Specifies the position of the model according to the scheme [x, y, z].

The unit of distance is 1/16th of a block (0.0625 meters).

The values should be clamped between -80 and 80.

scale: [f32; 3]

Specifies the scale of the model according to the scheme [x, y, z].

If the value is greater than 4, it is displayed as 4.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.