Struct minecraft_assets::schemas::models::Display[][src]

pub struct Display {
    pub thirdperson_righthand: Option<Transform>,
    pub thirdperson_lefthand: Option<Transform>,
    pub firstperson_righthand: Option<Transform>,
    pub firstperson_lefthand: Option<Transform>,
    pub gui: Option<Transform>,
    pub head: Option<Transform>,
    pub ground: Option<Transform>,
    pub fixed: Option<Transform>,
}
Expand description

Specifies how a Model is displayed in different views.

Fields

thirdperson_righthand: Option<Transform>

How the model is displayed when held in the right hand in third-person view.

thirdperson_lefthand: Option<Transform>

How the model is displayed when held in the left hand in third-person view.

firstperson_righthand: Option<Transform>

How the model is displayed when held in the right hand in first-person view.

firstperson_lefthand: Option<Transform>

How the model is displayed when held in the left hand in first-person view.

gui: Option<Transform>

How the model is displayed in the GUI (e.g., in the inventory).

head: Option<Transform>

How the model is displayed when worn on the player’s head.

ground: Option<Transform>

How the model is displayed when on the ground.

fixed: Option<Transform>

How the model is displayed in an item frame.

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